mirror of
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* Added Scripts - TarverlyShop : Vial/Eyes - ArdMiner : Iron miner west ardougne bank - Smither : Camelot, might need to add the item to deposit in the code if not already - Sinister : Need 67 agility and 85 thieving if im not wrong on your account with magic... * Needded for Abyte0_TraverlyShop script to compile and work * Added Windows Compile Script which doesnt require reopen or anything * Added Rena potion making script * Guild miner talk Nature thiever fixed and talk Added: Runite miner and Wilderness Runes shop buyer * Oops, might not be usefull to others * New version of sinister with more possibilities
424 lines
8.6 KiB
Java
424 lines
8.6 KiB
Java
/*
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Abyte0
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2012-02-16
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Version 1.3 - 2012-05-04
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Version 1.4 - 2021-06-22 Update to OpenApos
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*/
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import java.net.*;
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import java.io.*;
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import java.util.*;
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public class Abyte0_Script extends Storm_Script
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{
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public Extension client;
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boolean waitingBeforeLastDrop = false;
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int oakTree = 306;
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int oakLog = 632;
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int oakLongBow = 648;
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int oakLongBowU = 658;
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int willowTree = 307;
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int willowLog = 633;
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int willowLongBow = 650;
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int willowLongBowU = 660;
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int yewTree = 309;
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int yewLog = 635;
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int yewLongBow = 654;
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int yewLongBowU = 664;
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int magicTree = 310;
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int magicLog = 636;
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int magicLongBow = 656;
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int magicLongBowU = 666;
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int bowString = 676;
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public static String[] PROPERTY_NAMES = new String[]{"nom",
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"money",
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"feathers",
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"chaosRunes",
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"natureRunes",
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"ironOres",
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"coalOres",
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"mithOres",
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"addyOres",
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"runiteOres",
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"ironBars",
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"steelBars",
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"runiteBars",
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"bowStrings",
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"yewLongU",
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"yewLong",
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"magicLongU",
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"magicLong",
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"rawLobs",
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"cookLobs",
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"rawSharks",
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"cookSharks"};
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public static String[] PROPERTY_NAMES_STATS = new String[]{"nom"
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,"attack"
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,"defence"
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,"strength"
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,"hits"
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,"prayer"
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,"magic"
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,"ranged"
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,"fishing"
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,"cooking"
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,"mining"
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,"smithing"
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,"woodcut"
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,"fletching"
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,"agility"
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,"firemaking"
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,"crafting"
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,"herblaw"
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,"thieving"};
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public Abyte0_Script(Extension e) {
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super(e);
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this.client = e;
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}
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public void useSleepingBag()
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{
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//sendPosition(AutoLogin.user,getX(),getY());
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printInventory();
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printStats();
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printStatsXp();
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//printBot("@mag@Thieving Xp: @or3@" + getExperience(17));
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super.useSleepingBag();
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}
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public void buyItemIdFromShop(int id, int amount)
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{
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int position = getShopItemById(id);
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if(position == -1) return;
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buyShopItem(position, amount);
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}
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public int getShopItemIdAmount(int id)
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{
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int position = getShopItemById(id);
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return getShopItemAmount(position);
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}
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public void print(String gameText)
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{
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System.out.println(gameText);
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printBot(gameText);
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}
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//* BUILDS METHODS *//
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public String[] getRandomQuotes()
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{
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String[] result = {""};
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return result;
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}
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public void SayRandomQuote()
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{
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String[] results = getRandomQuotes();
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if(random(0,40000) != 1)
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return;
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int selectedQuote = random(1,results.length) -1;
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if("" == results[selectedQuote])
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return;
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Say(results[selectedQuote]);
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}
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public void Say(String content)
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{
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setTypeLine(content);
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while(!next());
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}
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public void printInventory()
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{
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//String nom = AutoLogin.user;
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int money = 10;
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int feathers = 381;
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int chaosRunes = 41;
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int natureRunes = 40;
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int ironOres = 151;
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int coalOres = 155;
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int mithOres = 153;
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int addyOres = 154;
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int runiteOres = 409;
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int ironBars = 170;
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int steelBars = 171;
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int runiteBars = 408;
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int bowStrings = 676;
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int yewLongU = 664;
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int yewLong = 654;
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int magicLongU = 666;
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int magicLong = 656;
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int rawLobs = 372;
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int cookLobs = 373;
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int rawSharks = 545;
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int cookSharks = 546;
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int[] ids = new int[]{money,feathers,chaosRunes,natureRunes,
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ironOres,coalOres,mithOres,addyOres,runiteOres,ironBars,steelBars,runiteBars,
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bowStrings,yewLongU,yewLong,magicLongU,magicLong,rawLobs,cookLobs,rawSharks,cookSharks};
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String[] valeurs = new String[22];
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//valeurs[0] = nom;
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for(int i = 0; i < 21; i++)
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{
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int[] bk = new int[]{ids[i]};
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valeurs[i+1] = getInventoryCount(bk)+"";
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}
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sendInventory(valeurs);
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}
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public void printStats()
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{
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//String nom = AutoLogin.user;
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int attack = getLevel(0);
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int defence = getLevel(1);
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int strength = getLevel(2);
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int hits = getLevel(3);
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int prayer = getLevel(5);
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int magic = getLevel(6);
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int ranged = getLevel(4);
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int fishing = getLevel(10);
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int cooking = getLevel(7);
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int mining = getLevel(14);
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int smithing = getLevel(13);
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int woodcut = getLevel(8);
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int fletching = getLevel(9);
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int agility = getLevel(16);
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int firemaking = getLevel(11);
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int crafting = getLevel(12);
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int herblaw = getLevel(15);
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int thieving = getLevel(17);
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int[] ids = new int[]{attack, defence, strength, hits, prayer, magic, ranged, fishing, cooking, mining, smithing, woodcut, fletching, agility, firemaking, crafting, herblaw, thieving};
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String[] valeurs = new String[19];
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//valeurs[0] = nom;
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for(int i = 0; i < 18; i++)
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{
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valeurs[i+1] = ids[i]+"";
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}
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sendStats(valeurs);
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}
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public void printStatsXp()
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{
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//String nom = AutoLogin.user;
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int attack = getExperience(0);
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int defence = getExperience(1);
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int strength = getExperience(2);
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int hits = getExperience(3);
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int prayer = getExperience(5);
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int magic = getExperience(6);
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int ranged = getExperience(4);
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int fishing = getExperience(10);
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int cooking = getExperience(7);
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int mining = getExperience(14);
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int smithing = getExperience(13);
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int woodcut = getExperience(8);
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int fletching = getExperience(9);
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int agility = getExperience(16);
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int firemaking = getExperience(11);
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int crafting = getExperience(12);
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int herblaw = getExperience(15);
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int thieving = getExperience(17);
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int[] ids = new int[]{attack, defence, strength, hits, prayer, magic, ranged, fishing, cooking, mining, smithing, woodcut, fletching, agility, firemaking, crafting, herblaw, thieving};
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String[] valeurs = new String[19];
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//valeurs[0] = nom;
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for(int i = 0; i < 18; i++)
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{
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valeurs[i+1] = ids[i]+"";
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}
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sendStatsXp(valeurs);
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}
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//* SEND METHODS *//
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public void sendPosition(String name,int x, int y)
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{
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}
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public void sendInventory(String[] propertyUsed, String[] values)
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{
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}
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public void sendStats(String[] propertyUsed, String[] values)
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{
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}
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public void sendStatsXp(String[] propertyUsed, String[] values)
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{
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}
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public void sendStats(String[] values)
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{
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sendStats(PROPERTY_NAMES_STATS, values);
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}
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public void sendStatsXp(String[] values)
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{
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sendStatsXp(PROPERTY_NAMES_STATS, values);
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}
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public void sendInventory(String[] values)
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{
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sendInventory(PROPERTY_NAMES, values);
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}
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public void createAccount(String name)
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{
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}
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public int getExperience(int skill) {
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return (int) client.getExperience(skill);
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}
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/**
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* Returns the position of the item with the given ID in the client's
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* inventory.
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*
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* @param ids the identifiers of the items to search for.
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* @return the position of the first item with the given id(s). May range
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* from 0 to MAX_INV_SIZE.
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*/
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public int getLastInventoryIndex(int... ids) {
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for (int i = getInventoryCount()-1; i >=0 ; i--) {
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if (inArray(ids, client.getInventoryId(i))) {
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return i;
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}
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}
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return -1;
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}
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/**
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* Drop the
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*/
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public int dropItemIdOrWait(int id) {
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int firstInstanceIndex = getInventoryIndex(id);
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if(firstInstanceIndex == -1)
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return -1;
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int lastInstanceIndex = getLastInventoryIndex(id);
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if(!waitingBeforeLastDrop && firstInstanceIndex == lastInstanceIndex) //Lets wait a bit before dropping the last one
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{
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waitingBeforeLastDrop = true;
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return 2000;
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}
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dropItem(firstInstanceIndex);
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waitingBeforeLastDrop = false;
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return 1500;
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}
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public int[][] getAllNpcsById(int... ids)
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{
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int cpt = 0;
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for (int i = 0; i < client.getNpcCount(); i++) {
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if (inArray(ids, client.getNpcId(client.getNpc(i))))
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cpt++;
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}
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int[][] npcS = new int[cpt][];
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int cptAdded = 0;
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for (int i = 0; i < client.getNpcCount(); i++) {
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if (inArray(ids, client.getNpcId(client.getNpc(i)))) {
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final int x = client.getMobLocalX(client.getNpc(i)) + client.getAreaX();
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final int y = client.getMobLocalY(client.getNpc(i)) + client.getAreaY();
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final int dist = distanceTo(x, y, getX(), getY());
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if (dist < 10)
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{
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final int[] npc = new int[]{-1, -1, -1};
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npc[0] = i;
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npc[1] = x;
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npc[2] = y;
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npcS[cptAdded] = npc;
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}
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}
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}
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return npcS;
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}
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public void RunFromCombat()
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{
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walkTo(getX(),getY());
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}
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public boolean IsStillHavingFood(int foodId)
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{
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if(foodId == -1) return true;
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if(foodId == 330)
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return getInventoryCount(foodId,333,335) > 0;
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else
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return getInventoryCount(foodId) > 0;
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}
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public final void EatFood(int foodId)
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{
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if(foodId == -1) return;
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if(foodId == 330)
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{
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EatCake();
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}
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else
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{
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int foodIndex = getInventoryIndex(foodId);
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useItem(foodIndex);
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}
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}
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private void EatCake()
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{
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int part1 = getInventoryIndex(335);
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int part2 = getInventoryIndex(333);
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int part3 = getInventoryIndex(330);
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if(part1 != -1)
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{
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useItem(part1);
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}
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else if(part2 != -1)
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{
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useItem(part2);
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}
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else if(part3 != -1)
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{
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useItem(part3);
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}
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}
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} |