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freeminer/src/serverlist.cpp
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2024-05-16 23:21:01 +02:00

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7.0 KiB
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/*
serverlist.cpp
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
*/
/*
This file is part of Freeminer.
Freeminer is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Freeminer is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Freeminer. If not, see <http://www.gnu.org/licenses/>.
*/
#include <iostream>
#include "json/value.h"
#include "version.h"
//#include <fstream>
#include "settings.h"
#include "serverlist.h"
#include "filesys.h"
#include "log.h"
#include "network/networkprotocol.h"
#include <json/json.h>
#include "convert_json.h"
#include "httpfetch.h"
#include "config.h"
namespace ServerList
{
void addMultiProto(Json::Value &server, const u16 port)
{
#if USE_MULTI
server["proto_multi"]["mt"] = port;
#if USE_SCTP
{
u16 port_multi = 0;
if (!g_settings->getU16NoEx("port_sctp", port_multi)) {
port_multi = port + 100;
}
server["proto_multi"]["sctp"] = port_multi;
}
#endif
#if USE_WEBSOCKET
{
u16 port_multi = 0;
if (!g_settings->getU16NoEx("port_wss", port_multi)) {
port_multi = port;
}
server["proto_multi"]["wss"] = port_multi;
}
#endif
#if USE_WEBSOCKET_SCTP
{
u16 port_multi = 0;
if (!g_settings->getU16NoEx("port_sctp_wss", port_multi)) {
port_multi = port + 100;
}
server["proto_multi"]["sctp_wss"] = port_multi;
}
#endif
#if USE_ENET
{
u16 port_multi = 0;
if (!g_settings->getU16NoEx("port_enet", port_multi)) {
port_multi = port + 200;
}
server["proto_multi"]["enet"] = port_multi;
}
#endif
#endif
}
static const char *aa_names[] = {"start", "update", "delete"};
Json::Value MakeReport(AnnounceAction action,
const u16 port,
const std::vector<std::string> &clients_names,
const double uptime,
const u32 game_time,
const float lag,
const std::string &gameid,
const std::string &mg_name,
const std::vector<ModSpec> &mods,
bool dedicated)
{
Json::Value server;
server["action"] = aa_names[action];
server["port"] = port;
if (g_settings->exists("server_address")) {
server["address"] = g_settings->get("server_address");
}
if (action != AA_DELETE) {
bool strict_checking = g_settings->getBool("strict_protocol_version_checking");
server["name"] = g_settings->get("server_name");
server["description"] = g_settings->get("server_description");
server["version"] = g_version_string;
server["proto_min"] = strict_checking ? LATEST_PROTOCOL_VERSION : SERVER_PROTOCOL_VERSION_MIN;
server["proto_max"] = strict_checking ? LATEST_PROTOCOL_VERSION : SERVER_PROTOCOL_VERSION_MAX;
server["url"] = g_settings->get("server_url");
server["creative"] = g_settings->getBool("creative_mode");
server["damage"] = g_settings->getBool("enable_damage");
server["password"] = g_settings->getBool("disallow_empty_password");
server["pvp"] = g_settings->getBool("enable_pvp");
if (uptime >= 1)
server["uptime"] = (int) uptime;
if (game_time >= 1)
server["game_time"]= game_time;
server["clients"] = (int) clients_names.size();
server["clients_max"] = g_settings->getU16("max_users");
server["clients_list"] = Json::Value(Json::arrayValue);
for (const std::string &clients_name : clients_names) {
server["clients_list"].append(clients_name);
}
if (!gameid.empty())
server["gameid"] = gameid;
server["proto"] = g_settings->get("server_proto");
addMultiProto(server, port);
}
if (action == AA_START) {
server["dedicated"] = dedicated;
server["rollback"] = g_settings->getBool("enable_rollback_recording");
server["mapgen"] = mg_name;
server["privs"] = g_settings->getBool("creative_mode") ? g_settings->get("default_privs_creative") : g_settings->get("default_privs");
server["can_see_far_names"] = g_settings->getS16("player_transfer_distance") <= 0;
server["liquid_real"] = g_settings->getBool("liquid_real");
server["version_hash"] = g_version_hash;
server["mods"] = Json::Value(Json::arrayValue);
for (const ModSpec &mod : mods) {
server["mods"].append(mod.name);
}
} else if (action == AA_UPDATE) {
if (lag)
server["lag"] = lag;
}
return server;
}
std::string MakeReportString(AnnounceAction action,
const u16 port,
const std::vector<std::string> &clients_names,
const double uptime,
const u32 game_time,
const float lag,
const std::string &gameid,
const std::string &mg_name,
const std::vector<ModSpec> &mods,
bool dedicated)
{
return fastWriteJson(MakeReport(action, port, clients_names, uptime, game_time, lag,
gameid, mg_name, mods, dedicated));
}
std::string last_status;
void sendAnnounce(AnnounceAction action,
const u16 port,
const std::vector<std::string> &clients_names,
const double uptime,
const u32 game_time,
const float lag,
const std::string &gameid,
const std::string &mg_name,
const std::vector<ModSpec> &mods,
bool dedicated)
{
last_status = MakeReportString(action, port, clients_names, uptime, game_time, lag,
gameid, mg_name, mods, dedicated);
#if USE_CURL
auto server = MakeReport(action, port, clients_names, uptime, game_time, lag, gameid,
mg_name, mods, dedicated);
if (action == AA_START) {
actionstream << "Announcing " << aa_names[action] << " to " <<
g_settings->get("serverlist_url") << std::endl;
} else {
infostream << "Announcing " << aa_names[action] << " to " <<
g_settings->get("serverlist_url") << std::endl;
}
HTTPFetchRequest fetch_request;
fetch_request.caller = HTTPFETCH_PRINT_ERR;
fetch_request.url = g_settings->get("serverlist_url") + std::string("/announce");
fetch_request.method = HTTP_POST;
fetch_request.timeout = fetch_request.connect_timeout = 59000;
#if !MINETEST_PROTO || !MINETEST_TRANSPORT
// todo: need to patch masterserver script to parse multipart posts
std::string query = std::string("json=") + urlencode(fastWriteJson(server));
if (query.size() < 1000)
fetch_request.url += "?" + query;
else
fetch_request.raw_data = query;
#else
fetch_request.fields["json"] = fastWriteJson(server);
fetch_request.multipart = true;
#endif
httpfetch_async(fetch_request);
std::string serverlist;
if (g_settings->getNoEx("serverlist_url_freeminer", serverlist) && !serverlist.empty()) {
infostream << "Announcing " << aa_names[action] << " to " << serverlist << '\n';
fetch_request.url = serverlist + std::string("/announce");
httpfetch_async(fetch_request);
}
#endif
}
lan_adv lan_adv_client;
void lan_get() {
if (!g_settings->getBool("serverlist_lan"))
return;
lan_adv_client.ask();
}
bool lan_fresh() {
auto result = lan_adv_client.fresh.load();
lan_adv_client.fresh = false;
return result;
}
} // namespace ServerList