mirror of
https://github.com/chemistry-software/game-premake.git
synced 2026-11-07 09:07:36 +00:00
47 lines
1.6 KiB
Lua
47 lines
1.6 KiB
Lua
-- Copyright (c) 2020-2024 Jeffery Myers
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--
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--This software is provided "as-is", without any express or implied warranty. In no event
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--will the authors be held liable for any damages arising from the use of this software.
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--Permission is granted to anyone to use this software for any purpose, including commercial
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--applications, and to alter it and redistribute it freely, subject to the following restrictions:
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-- 1. The origin of this software must not be misrepresented; you must not claim that you
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-- wrote the original software. If you use this software in a product, an acknowledgment
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-- in the product documentation would be appreciated but is not required.
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--
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-- 2. Altered source versions must be plainly marked as such, and must not be misrepresented
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-- as being the original software.
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--
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-- 3. This notice may not be removed or altered from any source distribution.
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baseName = path.getbasename(os.getcwd());
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project (baseName)
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kind "ConsoleApp"
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location "./"
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targetdir "../bin/%{cfg.buildcfg}"
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filter "action:vs*"
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debugdir "$(SolutionDir)"
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filter {"action:vs*", "configurations:Release"}
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kind "WindowedApp"
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entrypoint "mainCRTStartup"
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filter{}
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vpaths
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{
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["Header Files/*"] = { "include/**.h", "include/**.hpp", "src/**.h", "src/**.hpp", "**.h", "**.hpp"},
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["Source Files/*"] = {"src/**.c", "src/**.cpp","**.c", "**.cpp"},
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}
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files {"**.c", "**.cpp", "**.h", "**.hpp"}
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includedirs { "./" }
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includedirs { "src" }
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includedirs { "include" }
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link_raylib()
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-- To link to a lib use link_to("LIB_FOLDER_NAME") |