Fix tickrate and action queue stuff
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@@ -7,7 +7,7 @@ import (
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rl "github.com/gen2brain/raylib-go/raylib"
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)
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func DrawPlayer(player Player, model rl.Model) {
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func DrawPlayer(player *Player, model rl.Model) {
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// Draw the player based on its actual position (PosActual) and current tile height
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playerPos := rl.Vector3{
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X: player.PosActual.X,
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