Fix tickrate and action queue stuff

This commit is contained in:
2025-01-13 10:00:23 +01:00
parent 8d70129c73
commit 0a58e0453a
6 changed files with 47 additions and 77 deletions
+1 -1
View File
@@ -7,7 +7,7 @@ import (
rl "github.com/gen2brain/raylib-go/raylib"
)
func DrawPlayer(player Player, model rl.Model) {
func DrawPlayer(player *Player, model rl.Model) {
// Draw the player based on its actual position (PosActual) and current tile height
playerPos := rl.Vector3{
X: player.PosActual.X,