diff --git a/actions/actions.pb.go b/actions/actions.pb.go index 7feed19..c8b132c 100644 --- a/actions/actions.pb.go +++ b/actions/actions.pb.go @@ -139,7 +139,8 @@ type ServerMessage struct { sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields - PlayerId int32 `protobuf:"varint,1,opt,name=player_id,json=playerId,proto3" json:"player_id,omitempty"` // Add other fields for server responses + PlayerId int32 `protobuf:"varint,1,opt,name=player_id,json=playerId,proto3" json:"player_id,omitempty"` // Only used when initially assigning player ID + Players []*PlayerState `protobuf:"bytes,2,rep,name=players,proto3" json:"players,omitempty"` // Player state updates } func (x *ServerMessage) Reset() { @@ -181,6 +182,76 @@ func (x *ServerMessage) GetPlayerId() int32 { return 0 } +func (x *ServerMessage) GetPlayers() []*PlayerState { + if x != nil { + return x.Players + } + return nil +} + +type PlayerState struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + PlayerId int32 `protobuf:"varint,1,opt,name=player_id,json=playerId,proto3" json:"player_id,omitempty"` + X int32 `protobuf:"varint,2,opt,name=x,proto3" json:"x,omitempty"` + Y int32 `protobuf:"varint,3,opt,name=y,proto3" json:"y,omitempty"` +} + +func (x *PlayerState) Reset() { + *x = PlayerState{} + if protoimpl.UnsafeEnabled { + mi := &file_actions_proto_msgTypes[2] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) + } +} + +func (x *PlayerState) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*PlayerState) ProtoMessage() {} + +func (x *PlayerState) ProtoReflect() protoreflect.Message { + mi := &file_actions_proto_msgTypes[2] + if protoimpl.UnsafeEnabled && x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use PlayerState.ProtoReflect.Descriptor instead. +func (*PlayerState) Descriptor() ([]byte, []int) { + return file_actions_proto_rawDescGZIP(), []int{2} +} + +func (x *PlayerState) GetPlayerId() int32 { + if x != nil { + return x.PlayerId + } + return 0 +} + +func (x *PlayerState) GetX() int32 { + if x != nil { + return x.X + } + return 0 +} + +func (x *PlayerState) GetY() int32 { + if x != nil { + return x.Y + } + return 0 +} + var File_actions_proto protoreflect.FileDescriptor var file_actions_proto_rawDesc = []byte{ @@ -194,13 +265,20 @@ var file_actions_proto_rawDesc = []byte{ 0x1b, 0x0a, 0x09, 0x70, 0x6c, 0x61, 0x79, 0x65, 0x72, 0x5f, 0x69, 0x64, 0x18, 0x04, 0x20, 0x01, 0x28, 0x05, 0x52, 0x08, 0x70, 0x6c, 0x61, 0x79, 0x65, 0x72, 0x49, 0x64, 0x22, 0x16, 0x0a, 0x0a, 0x41, 0x63, 0x74, 0x69, 0x6f, 0x6e, 0x54, 0x79, 0x70, 0x65, 0x12, 0x08, 0x0a, 0x04, 0x4d, 0x4f, - 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1, // [1:1] is the sub-list for method output_type - 1, // [1:1] is the sub-list for method input_type - 1, // [1:1] is the sub-list for extension type_name - 1, // [1:1] is the sub-list for extension extendee - 0, // [0:1] is the sub-list for field type_name + 3, // 1: actions.ServerMessage.players:type_name -> actions.PlayerState + 2, // [2:2] is the sub-list for method output_type + 2, // [2:2] is the sub-list for method input_type + 2, // [2:2] is the sub-list for extension type_name + 2, // [2:2] is the sub-list for extension extendee + 0, // [0:2] is the sub-list for field type_name } func init() { file_actions_proto_init() } @@ -261,6 +341,18 @@ func file_actions_proto_init() { return nil } } + file_actions_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*PlayerState); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } } type x struct{} out := protoimpl.TypeBuilder{ @@ -268,7 +360,7 @@ func file_actions_proto_init() { GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: file_actions_proto_rawDesc, NumEnums: 1, - NumMessages: 2, + NumMessages: 3, NumExtensions: 0, NumServices: 0, }, diff --git a/actions/actions.proto b/actions/actions.proto index 7711b86..9fbea2f 100644 --- a/actions/actions.proto +++ b/actions/actions.proto @@ -16,6 +16,12 @@ message Action { } message ServerMessage { + int32 player_id = 1; // Only used when initially assigning player ID + repeated PlayerState players = 2; // Player state updates +} + +message PlayerState { int32 player_id = 1; - // Add other fields for server responses + int32 x = 2; + int32 y = 3; }