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NearbyPlayer gains combatTargetType/combatTargetIndex/inCombat, populated only while the player's combatCycle corroborates the faced entity. BotState carries combatTargetTelemetryVersion: 1 so consumers can tell supporting clients apart. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Lost City - September 7, 2004
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