mirror of
https://github.com/bdnugget/rs-sdk.git
synced 2026-11-07 09:07:30 +00:00
1.7 KiB
1.7 KiB
Lab Log: firemaking
Training Firemaking from level 1 to level 10+ starting from Lumbridge.
Strategy
- Use LUMBRIDGE_SPAWN preset (includes tinderbox + bronze axe)
- Chop trees near Lumbridge castle to get logs
- Burn logs with tinderbox
- Repeat until Firemaking level 10
Run Log
Run 001 - 2026-01-27 17:06
Outcome: SUCCESS Duration: 122s
What Happened
- Script started at Lumbridge (3222, 3218)
- Chopped 5 logs from trees near Lumbridge castle
- Woodcutting leveled from 1 to 22 (XP is very fast!)
- Burned just 1 log
- Firemaking jumped from level 1 to level 13 with 2000 XP from a single log
Observations
- XP rates are very generous - skills level extremely fast
- Only needed to burn 1 log to exceed level 10 target
bot.chopTree()andbot.burnLogs()worked reliably- Level-up dialogs were handled automatically by
dismissDialogs()helper
What Worked
- LUMBRIDGE_SPAWN preset includes tinderbox + bronze axe (perfect for this task)
- Trees near spawn are easily accessible
- The BotActions methods handle the mechanics well
Learnings
1. Strategic Findings
- XP rates in this server are very fast - single actions give substantial XP
- For firemaking training, the bottleneck is chopping logs (takes longer than burning)
- Burning logs is instant (one
burnLogs()call completes quickly) - Trees respawn quickly near Lumbridge
2. Process & Tooling Reflections
- The sdk/runner framework works well out of the box
- Final state output is helpful for understanding what happened
- Bot actions like
chopTree()andburnLogs()abstract away complexity nicely
3. SDK Issues & Gaps
- None encountered - the SDK worked as expected for this simple task