mirror of
https://github.com/bdnugget/freeminer.git
synced 2026-11-07 06:57:27 +00:00
fix
This commit is contained in:
1 parent
9fe3333da5
commit
f623779140
2 files changed
+10
-54
No files matched your search
+1
-1
Submodule games/default updated: d9f6ce1909...af69357579.
@@ -213,7 +213,7 @@ void init(MapgenEarth *mg)
|
||||
ANDESITE = def;
|
||||
BIRCH_LEAVES = g("default:leaves");
|
||||
BIRCH_LOG = g("default:tree");
|
||||
BLACK_CONCRETE = def;
|
||||
BLACK_CONCRETE = g("default:obsidian");
|
||||
BLACKSTONE = def;
|
||||
BLUE_FLOWER = g("flowers:geranium");
|
||||
BLUE_TERRACOTTA = def;
|
||||
@@ -239,13 +239,13 @@ void init(MapgenEarth *mg)
|
||||
GRASS_BLOCK = g("default:grass_5");
|
||||
GRASS = g("default:grass_3");
|
||||
GRAVEL = g("default:gravel");
|
||||
GRAY_CONCRETE = def;
|
||||
GRAY_CONCRETE = g("default:stone"); // TODO
|
||||
GRAY_TERRACOTTA = def;
|
||||
GREEN_STAINED_HARDENED_CLAY = def;
|
||||
GREEN_WOOL = g("wool:green");
|
||||
HAY_BALE = def;
|
||||
IRON_BARS = g("default:stone_with_iron");
|
||||
IRON_BLOCK = g("default:stone_with_iron");
|
||||
IRON_BLOCK = g("default:steelblock"); // TODO
|
||||
JUNGLE_PLANKS = g("default:wood");
|
||||
LADDER = g("default:ladder_wood");
|
||||
LIGHT_BLUE_CONCRETE = def;
|
||||
@@ -285,18 +285,18 @@ void init(MapgenEarth *mg)
|
||||
SMOOTH_QUARTZ = def;
|
||||
SMOOTH_RED_SANDSTONE = def;
|
||||
SMOOTH_SANDSTONE = def;
|
||||
SMOOTH_STONE = def;
|
||||
SMOOTH_STONE = g("default:stone");
|
||||
SPONGE = g("sponge:sponge");
|
||||
SPRUCE_LOG = def;
|
||||
SPRUCE_PLANKS = g("default:wood");
|
||||
STONE_BLOCK_SLAB = def;
|
||||
STONE_BRICK_SLAB = def;
|
||||
STONE_BLOCK_SLAB = g("default:stone");
|
||||
STONE_BRICK_SLAB = g("default:cobble");
|
||||
STONE_BRICKS = def;
|
||||
STONE = def;
|
||||
STONE = g("default:stone");
|
||||
TERRACOTTA = def;
|
||||
WARPED_PLANKS = def;
|
||||
WATER = g("default:water_source");
|
||||
WHITE_CONCRETE = def;
|
||||
WHITE_CONCRETE = g("default:stone"); // TODO
|
||||
WHITE_FLOWER = g("flowers:dandelion_white");
|
||||
WHITE_STAINED_GLASS = GLASS;
|
||||
WHITE_TERRACOTTA = def;
|
||||
@@ -340,7 +340,7 @@ void init(MapgenEarth *mg)
|
||||
GOLD_ORE = g("default:stone_with_gold");
|
||||
COPPER_ORE = g("default:stone_with_copper");
|
||||
CLAY = g("default:clay");
|
||||
DIRT_PATH = g("default:dirt");
|
||||
DIRT_PATH = g("default:dirt_with_grass_footsteps");
|
||||
ICE = g("default:ice");
|
||||
PACKED_ICE = g("default:ice");
|
||||
MUD = g("default:dirt");
|
||||
@@ -386,50 +386,6 @@ void init(MapgenEarth *mg)
|
||||
QUARTZ_STAIRS = STONE_BRICK_STAIRS;
|
||||
POLISHED_ANDESITE_STAIRS = STONE_BRICK_STAIRS;
|
||||
NETHER_BRICK_STAIRS = STONE_BRICK_STAIRS;
|
||||
|
||||
// TODO: find better in mods
|
||||
|
||||
AIR = g("air");
|
||||
BLACK_CONCRETE = g("default:obsidian"); // ?
|
||||
BRICK = g("default:brick");
|
||||
COBBLESTONE = g("default:cobble");
|
||||
COBBLESTONE_WALL = g("default:cobble");
|
||||
DIRT = g("default:dirt");
|
||||
DIRT_PATH = g("default:dry_dirt");
|
||||
GLASS = g("default:glass");
|
||||
GLOWSTONE = g("default:stone");
|
||||
GRASS_BLOCK = g("default:dirt_with_grass");
|
||||
GRAVEL = g("default:gravel");
|
||||
GRAY_CONCRETE = g("default:stone"); // TODO
|
||||
//GREEN_WOOL = g("wool:green");
|
||||
IRON_BLOCK = g("default:steelblock"); // TODO
|
||||
LIGHT_GRAY_CONCRETE = g("default:cobble"); // TODO
|
||||
OAK_FENCE = g("default:wood");
|
||||
//OAK_FENCE_GATE = g("default:wood");
|
||||
//OAK_LEAVES = g("default:leaves");
|
||||
OAK_LOG = g("default:tree"); // TODO
|
||||
OAK_PLANKS = g("default:wood");
|
||||
//RAIL_EAST_WEST = g("default:rail");
|
||||
//RAIL_NORTH_EAST = g("default:rail");
|
||||
//RAIL_NORTH_SOUTH = g("default:rail");
|
||||
//RAIL_NORTH_WEST = g("default:rail");
|
||||
//RAIL_SOUTH_EAST = g("default:rail");
|
||||
//RAIL_SOUTH_WEST = g("default:rail");
|
||||
//RED_WOOL = g("wool:red");
|
||||
SAND = g("default:sand");
|
||||
SANDSTONE = g("default:sandstone");
|
||||
SMOOTH_STONE = g("default:stone");
|
||||
SMOOTH_STONE_BLOCK = g("default:stone"); //TODO
|
||||
SNOW_LAYER = g("default:snow");
|
||||
STONE = g("default:stone");
|
||||
STONE_BLOCK_SLAB = g("default:stone");
|
||||
STONE_BRICK_SLAB = g("default:cobble");
|
||||
STONE_BRICKS = g("default:cobble");
|
||||
WHITE_CONCRETE = g("default:stone"); // TODO
|
||||
WHITE_STAINED_GLASS = g("default:glass"); // ?
|
||||
//WHITE_WOOL = g("wool:white");
|
||||
//YELLOW_WOOL = g("wool:yellow");
|
||||
//WATER = g("default:water");
|
||||
}
|
||||
|
||||
}
|
||||
Reference in new issue
Block a user