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use C/C++ 11 so macs don't default to something super old
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@@ -76,7 +76,9 @@ workspace (workspaceName)
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if(os.isdir("game")) then
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startproject(workspaceName)
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end
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cdialect "C11"
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cppdialect "C++11"
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check_raylib();
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include ("raylib_premake5.lua")
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