38 Commits
Author SHA1 Message Date
Jeff Myers 41c660c633 add support for OpenGLES 2/3 build flags 2024-05-28 15:03:57 -07:00
Jeffery Myers c343df3b59 Get rid of build dir
Move license into specific files
2024-03-07 19:36:22 -08:00
Jeff Myers aed0aa4eeb swap to bin and build not _ folders
move extra stuff into extras folder.
2024-02-04 17:38:50 -08:00
Jeffery Myers e2c5626ef1 cleanups, default to c++17 2023-04-30 09:06:31 -07:00
Peter0x44 a91752685f Remove unused "define_C" and "define_CPP" functions 2023-04-06 18:52:02 +01:00
Jeff Myers a506631761 set default platform 2023-03-22 09:15:35 -07:00
Jeff Myers 22c9eb1cfb add arm support 2023-03-22 09:03:42 -07:00
Jeffery Myers 701cb2e997 separate includedirs so both searches work 2023-01-28 12:25:16 -08:00
Peter0x44 97c61bf65c Print message and abort if the user attempts to name the project "raylib" 2022-09-28 21:34:47 +01:00
Peter0x44 187a6d943a Use C99 as default C standard again 2022-09-28 21:19:49 +01:00
Peter0x44 7128f47b1d Remove tabs 2022-09-28 21:15:00 +01:00
Jeffery Myers 0f9fb00a42 use C/C++ 11 so macs don't default to something super old 2022-09-05 20:26:11 -07:00
Jeffery Myers 965884cfaa better lib inclusion 2022-09-04 12:55:50 -07:00
Jeffery Myers 399dabf0df Path fixes 2022-09-03 10:03:22 -07:00
Jeffery Myers 06142afca7 use _bindir 2022-09-01 18:37:13 -07:00
Peter0x44 912f1e8e6b Revert "Add support for configuring raylib to use Wayland"
This reverts commit 306fef49c1.

This never worked properly - there is more work involved to support
Wayland than just providing a #define.

The same is true of the raylib Makefile itself.
2022-07-21 12:24:12 +03:00
Jeffery Myers 782785e71e fix opengl defines 2022-07-11 16:36:20 -07:00
Jeffery Myers 1034f24a67 make using libs simpler
add other opengl targets
2022-05-20 09:15:32 -07:00
Jeffery Myers fceabdca79 no console for release.
get rid of startup project warning.
2022-05-10 08:07:03 -07:00
Peter0x44 2c81b50ba8 Fix inconsistent formatting
This included things like tabs -> spaces, and clearing trailing whitespace
2022-05-06 17:14:18 +01:00
Peter0x44 147f67f914 Check raylib-master.zip exists before trying to download it
This allows a user to supply a zip himself, in the case of premake
failing to download the zip, or for offline use.
It still deletes the zip after extracting it, so make sure to retain a
copy of the zip.
2022-05-06 17:12:58 +01:00
Jeffery Myers 2910f91ec7 handle missing game folder 2022-04-24 09:43:47 -07:00
Jeffery Myers aa720c9af7 use game template 2022-04-23 08:48:40 -07:00
Jeffery Myers 7026528c19 auto pick app 2022-04-21 20:21:00 -07:00
Jeffery Myers e863b4c260 set startup project 2022-04-17 17:55:56 -07:00
Jeffery Myers 447b56066a auto download raylib if you don't have it. 2022-04-17 16:03:03 -07:00
Jeffery Myers 27ead70ca1 cleanup bin and build dirs. add include and link raylib functions 2022-04-17 15:24:03 -07:00
Jeffery Myers 4db3b9bf9c fixes and simplifications 2022-04-15 19:45:12 -07:00
Jeffery Myers 0b0bede857 ignore . folders 2022-03-27 10:18:11 -07:00
Jeffery Myers 046f21dea7 update to simple instructions 2022-03-27 10:11:13 -07:00
Jeffery Myers 3008e3f63a Make a premake that requires no edits. 2022-03-12 19:15:49 -08:00
Jeffery Myers 6a4cd1130f define 32bit arch 2022-01-21 10:24:42 -08:00
Jeffery Myers aa290ff345 remove extra src dir 2021-12-21 15:11:49 -08:00
Jeffery Myers c1fa0cd447 make work with static and dynamic builds in visual studio 2021-12-10 17:19:24 -08:00
Jeffery Myers 1ead21dccc always do desktop. 2021-12-05 21:56:24 -08:00
Jeffery Myers 327447248b make mingw work 2021-11-25 16:27:56 -08:00
Jeffery Myers be744e4e47 add support for OpenGL 4.3 2021-10-17 13:24:26 -07:00
Jeffery Myers 4f4a48361b premake code 2021-10-06 16:41:12 -07:00